commit 4f9a2c1 README
About
I build the systems behind multiplayer games, and the full-stack apps around them.
I’m a fullstack engineer at Piing, which makes real-time games for crowds: tens of thousands of fans playing at once at stadiums, fanzones and festivals for the likes of F1, Wimbledon and the Premier League. Before that I led infrastructure at Enchanted, ran projects for Microsoft and Minecraft at Dodo Networks, and founded Modded MC Studios, which secured funding from Overwolf. I started out freelancing in 2016, building Minecraft mods, FiveM modifications and game servers for large player counts. Alongside that I run Glowstone, a small studio making Minecraft game modes on our own server engine.
- --role
- Fullstack Engineer @ Piing
- --focus
- Real-time multiplayer, infrastructure, web
- --stack
- TypeScript, React, Node.js, AWS, Kotlin, Kubernetes